• 7/15/26 10:38 pm
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This build was done on the Nick Rawcliffe patreon server in legit vanilla survival. We found two swamp trees in a Plains area but the map never registered a swamp. We marked it for later and then once we started realized we wanted to make it a museum complete with attractions and a hotel. The nordic runes displayed on the sides are Wyrd for destiny and Fate on one side and the other, Tyr for war and the Ast bindrune for the icelandic symbol of love.
The blueprint will not copy the swamp trees so you will need to spawn those in yourself. We included i picture of where the centerpoint is but this will NOT be an easy build to place down. The oval is 100m x 66m and halfway across the oval from the long side opposite the centerpoint will be 8 meters higher than the centerpoint itself. We included terrain markers for the treasure pit and the hotel rooms.
Our advice is to place the ghost blueprint first to mark where the trees need to go and delete the blueprint ghost pieces. Dig down 3 meters to place the trees and then fill the hole around the trees. The trees need to start about 3 meters below ground. PLace the blueprint with actual pieces in the exact place and then use the terrain mod option to fix everything. I did it myself so I know it works but it is complicated. Good luck and feel free to reach out if you need guidance.
Lastly, this structure was stable in vanilla, but even placing it one meter higher may impact stability. Check your configs in PlanBuild and max out build piece health or just eliminate stability. Chances are high anyways, that if you are placing this on your world you are already using mods. If so use build pieces from pottery barn to add additional stability at the top just in case.
Much love and thanks to the Canary's who tirelessly helped farm the materials needed to keep this project going in the beginning and then who came in and spent weeks adding the hotel and attractions. Canary and Claire, you're amazing. Miss you all!
The blueprint will not copy the swamp trees so you will need to spawn those in yourself. We included i picture of where the centerpoint is but this will NOT be an easy build to place down. The oval is 100m x 66m and halfway across the oval from the long side opposite the centerpoint will be 8 meters higher than the centerpoint itself. We included terrain markers for the treasure pit and the hotel rooms.
Our advice is to place the ghost blueprint first to mark where the trees need to go and delete the blueprint ghost pieces. Dig down 3 meters to place the trees and then fill the hole around the trees. The trees need to start about 3 meters below ground. PLace the blueprint with actual pieces in the exact place and then use the terrain mod option to fix everything. I did it myself so I know it works but it is complicated. Good luck and feel free to reach out if you need guidance.
Lastly, this structure was stable in vanilla, but even placing it one meter higher may impact stability. Check your configs in PlanBuild and max out build piece health or just eliminate stability. Chances are high anyways, that if you are placing this on your world you are already using mods. If so use build pieces from pottery barn to add additional stability at the top just in case.
Much love and thanks to the Canary's who tirelessly helped farm the materials needed to keep this project going in the beginning and then who came in and spent weeks adding the hotel and attractions. Canary and Claire, you're amazing. Miss you all!
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