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Valheim Update 0.148.6 Changesupdate

Valheimians's Avatar Valheimians3/23/21 1:23 pm history
4 ambers 944 2
3/28/2021 2:04 am
Nolian Milovnik's Avatar Nolian Milovnik
A Valheim update released today with some game play tweaks and bug fixes.

We've attempted to organize the update log into categories that are digestible. Yum.

ITEM & OBJECT CHANGES

  • Reinforced chest inventory space increased to 6x4
  • Added a slight use-delay on Hammer, Hoe & Cultivator
  • Campfire, Bonfire & hearth take damage when dealing damage
  • Harpoon does not work on bosses anymore
  • Hammer remove auto-repeat added
  • Fixed removing item from item-stand not always syncing item stats

BOSS AND MOB CHANGES

  • All boss drops can now float on water
  • Deathsquito & Drake trophy drop rate increased
  • Harpoon does not work on bosses anymore
  • Night-spawning wolves should be easier to tame now (should stop trying to run away & despawn after starting to tame)
  • 1 & 2 Star creature HP fix

BIOME CHANGES

  • Black forest stone tower tweaks
  • Player knock back force is affected by equipment speed modifiers (IE heavy gear will reduce the knock back from enemies)
  • Improved enemy projectile reaction system
  • Battle axe tweaks (hits multiple enemies easier)
  • Sunken crypt entrance tweaked (to stop tombstones from getting stuck)

CONSOLE & COMMAND CHANGES

  • In-game console disabled by default (add launch argument "-console" to enable)
  • The console command for enabling developer/debug commands has been changed to “devcommands” from “imacheater” and a warning message has been added.

SERVER & NETWORK CHANGES

  • Fixed issue causing server to send more data the longer a client was connected
  • Server list refresh button can be pressed before the entire list has been downloaded
  • Better network bandwidth handling (should work better on low bandwidth connections & also use higher data rate if possible)
  • Better bad connection detection
  • "Failed to connect" error message fixed

OTHER CHANGES & BUG FIXES

  • Localization updates
  • Fixed rotation of Wood tower shield on item stands
  • Ward system fixes (You can no longer place a new ward where an enemy ward overlaps)
  • Comfort calculation fixed
  • Serpent trophy stack fix
  • Missing Moder spawn location in some worlds fixed (NOTE: For existing worlds "genloc" command needs to be run manually in a local game with dev commands enabled to generate new locations, this is only needed if your specific world has this issue, this is not very common)
  • Megingjord item-collider fix
  • Dolmen location fixes (Stop top stone from falling for no reason)
Great to see a wide variety of changes and fixes!

We've updated our screenshot tutorial due to the console command changes. Unsure about the slight use-delay on the hammer, hoe and cultivator but we haven't tried the update yet. It's probably very slight mainly to mitigate click spam & network abuse.

What do you think of the changes? Any particular ones stand out or affect you more than others?
Posted by Valheimians's Avatar
Valheimians
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Level 46 : Master Bee_Keeper
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2

marqueA2
03/23/2021 2:49 pm
Level 1 : New Builder
marqueA2's Avatar
Awesome! I am happy with the change to 'devcommands' phrasing, but not too sure about the extra steps to get -console in game to begin with. They need a straight-up 'creative mode'.
1
Nolian Milovnik
03/28/2021 2:04 am
Level 40 : Master Builder
Nolian Milovnik's Avatar
Now don't exactly believe me here and indeed I am late, however I do have a feeling that they'll be adding a "sandbox" mode in the near future, aka Valheim Creative!!



Oh if this is true I cannot wait for such an occurrence, forcing my way into creative is a small yet tedious annoyance, however it is all worth it, especially for my building practice :3
3
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