Published Oct 7th, 2025, 10/7/25 3:04 pm
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Are you interested in becoming part of the Enigma project?
Im looking for a specific kind of blueprint, and id like to involve anybody who feels passionate to make something or contribute something they already made
Heres what I have in mind...
Anybody who contributes will be credited in the project, I can script in some kind of references to your contributions in some way that feels good for you and helps people know you designed them
For example the first time a player goes there it could say
"Welcome to Type 3 design by Raaka"
# Context
- Each location should focus on being something **beautiful for a builder to build on**
- Each location will spawn only in low instance areas that are mostly water
- This allows every biome type (different vibe and weather fx up high)
- These locations will be procedural so the exact placement near the world tree will vary from location to location
- They are all around 2000y, so, you can design above that and have no snow, or design below that and have snow.
- Each island must be constrained to a 60meter total or less
- Each island should be 500 instances or less
I will make the ground entrance, it will essentially be an island that has a ruined portal on it, that activates at some point, generating the Ascension Island 1700-2500 meters above itself
You can imagine floating rocks with "nature and magic" vibes
The actual height of the rocks will be around 2200Y, close to the World Tree
If interested, just contact JPValheim on discord or by email at jackpitmannica@gmail.com
Im looking for a specific kind of blueprint, and id like to involve anybody who feels passionate to make something or contribute something they already made
Heres what I have in mind...
Anybody who contributes will be credited in the project, I can script in some kind of references to your contributions in some way that feels good for you and helps people know you designed them
For example the first time a player goes there it could say
"Welcome to Type 3 design by Raaka"
# Context
- Each location should focus on being something **beautiful for a builder to build on**
- Each location will spawn only in low instance areas that are mostly water
- This allows every biome type (different vibe and weather fx up high)
- These locations will be procedural so the exact placement near the world tree will vary from location to location
- They are all around 2000y, so, you can design above that and have no snow, or design below that and have snow.
- Each island must be constrained to a 60meter total or less
- Each island should be 500 instances or less
I will make the ground entrance, it will essentially be an island that has a ruined portal on it, that activates at some point, generating the Ascension Island 1700-2500 meters above itself
You can imagine floating rocks with "nature and magic" vibes
The actual height of the rocks will be around 2200Y, close to the World Tree
If interested, just contact JPValheim on discord or by email at jackpitmannica@gmail.com
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